blob: d32b746634e641779d870e4cb7fe09b0afeefcbf [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<r32uint, read_write>;
fn textureStore_c35268() {
textureStore(arg_0, vec2<u32>(1u), 1i, vec4<u32>(1u));
}
@fragment
fn fragment_main() {
textureStore_c35268();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_c35268();
}