blob: 020d0a39731becaafbbc01a41f3e97b86110ba7b [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_d19db4() {
arg_0[(int(1)).xxx] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_d19db4();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_d19db4();
}