blob: 2e2197c35ce513868d21d1e195d356917d3377d2 [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_d26166() {
arg_0[1u] = (1u).xxxx;
}
void fragment_main() {
textureStore_d26166();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_d26166();
return;
}