blob: 57c8ed20a09c4d358311e246d0f88f8b6914e6c8 [file] [log] [blame]
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_d2b565() {
arg_0[(1u).xxx] = (1u).xxxx;
}
void fragment_main() {
textureStore_d2b565();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_d2b565();
}