blob: f14e7ee69fb8b09123a782f20a50b8280b60e781 [file] [log] [blame]
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_d3a22b() {
arg_0[(1u).xxx] = (1u).xxxx;
}
void fragment_main() {
textureStore_d3a22b();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_d3a22b();
}