blob: 9ac55c7850b060e57e08cd85733a5dad0729b0bb [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_d73b5c() {
arg_0[int(1)] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_d73b5c();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_d73b5c();
}