blob: 4a403e4f8ec7b11ea55d3b6edb2f408eb7aaffa2 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<rg32sint, write>;
fn textureStore_d82b0a() {
textureStore(arg_0, vec3<u32>(1u), vec4<i32>(1i));
}
@fragment
fn fragment_main() {
textureStore_d82b0a();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_d82b0a();
}