blob: d7ae669c03624c78684bb65806864a19709994d0 [file] [log] [blame]
RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_da530c() {
arg_0[(1u).xx] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_da530c();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_da530c();
}