blob: 6653f3fbee60c49d98c519c772875511d1e166cd [file] [log] [blame]
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_e7c6d8() {
arg_0[1u] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_e7c6d8();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_e7c6d8();
}