blob: 8cce5a537091ab93048666318347981ea1f4cba4 [file] [log] [blame]
RWTexture2D<uint4> arg_0 : register(u0, space1);
void textureStore_e8cbf7() {
arg_0[(1u).xx] = (1u).xxxx;
}
void fragment_main() {
textureStore_e8cbf7();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_e8cbf7();
}