blob: bcc29466b5705ed80ca4d94b5081f04446a9d2e7 [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_eb78b9() {
arg_0[(1).xxx] = (1).xxxx;
}
void fragment_main() {
textureStore_eb78b9();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_eb78b9();
return;
}