blob: 1460735247bdba4c1cf71d3eff39329c915a8dd1 [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_eb78b9() {
arg_0[(int(1)).xxx] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_eb78b9();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_eb78b9();
}