blob: 999a76c18686c910be57bced40e67bcbe46adce2 [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_f64d69() {
arg_0[1] = (1).xxxx;
}
void fragment_main() {
textureStore_f64d69();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_f64d69();
return;
}