blob: d3e9cdefc82b03389f66ab7a237381be83c06d50 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<rg32float, write>;
fn textureStore_fcbe66() {
textureStore(arg_0, vec3<u32>(1u), vec4<f32>(1.0f));
}
@fragment
fn fragment_main() {
textureStore_fcbe66();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_fcbe66();
}