| SKIP: INVALID |
| |
| struct VertexOutput { |
| float4 pos; |
| int prevent_dce; |
| }; |
| |
| struct vertex_main_outputs { |
| nointerpolation int VertexOutput_prevent_dce : TEXCOORD0; |
| float4 VertexOutput_pos : SV_Position; |
| }; |
| |
| |
| RWByteAddressBuffer prevent_dce : register(u0); |
| int transpose_5edd96() { |
| matrix<float16_t, 2, 4> res = matrix<float16_t, 2, 4>((float16_t(1.0h)).xxxx, (float16_t(1.0h)).xxxx); |
| return (((res[int(0)].x == float16_t(0.0h))) ? (int(1)) : (int(0))); |
| } |
| |
| void fragment_main() { |
| prevent_dce.Store(0u, asuint(transpose_5edd96())); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| prevent_dce.Store(0u, asuint(transpose_5edd96())); |
| } |
| |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = transpose_5edd96(); |
| VertexOutput v = tint_symbol; |
| return v; |
| } |
| |
| vertex_main_outputs vertex_main() { |
| VertexOutput v_1 = vertex_main_inner(); |
| VertexOutput v_2 = v_1; |
| VertexOutput v_3 = v_1; |
| vertex_main_outputs v_4 = {v_3.prevent_dce, v_2.pos}; |
| return v_4; |
| } |
| |
| FXC validation failure: |
| <scrubbed_path>(14,10-18): error X3000: syntax error: unexpected token 'float16_t' |
| <scrubbed_path>(15,13-15): error X3004: undeclared identifier 'res' |
| |
| |
| tint executable returned error: exit status 1 |