blob: 3ff613584917e8200b09a95a38f42ea16874d4b1 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct VertexOutput {
float4 pos;
};
struct vertex_main_outputs {
float4 VertexOutput_pos [[position]];
};
void transpose_7eb2c5() {
float2x2 res = float2x2(float2(1.0f), float2(1.0f));
}
fragment void fragment_main() {
transpose_7eb2c5();
}
kernel void compute_main() {
transpose_7eb2c5();
}
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
transpose_7eb2c5();
return out;
}
vertex vertex_main_outputs vertex_main() {
vertex_main_outputs tint_wrapper_result = {};
tint_wrapper_result.VertexOutput_pos = vertex_main_inner().pos;
return tint_wrapper_result;
}