blob: 150762fdb678aa285671499a73ffd15c7772d799 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void transpose_dc671a() {
float4x4 res = float4x4(float4(1.0f), float4(1.0f), float4(1.0f), float4(1.0f));
}
fragment void fragment_main() {
transpose_dc671a();
return;
}
kernel void compute_main() {
transpose_dc671a();
return;
}
struct VertexOutput {
float4 pos;
};
struct tint_symbol {
float4 pos [[position]];
};
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
transpose_dc671a();
return out;
}
vertex tint_symbol vertex_main() {
VertexOutput const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.pos = inner_result.pos;
return wrapper_result;
}