| #version 310 es |
| precision highp float; |
| precision highp int; |
| |
| layout(binding = 0, std430) |
| buffer prevent_dce_block_1_ssbo { |
| int inner; |
| } v; |
| int countLeadingZeros_6d4656() { |
| int arg_0 = 1; |
| uint v_1 = uint(arg_0); |
| int res = int(((mix(0u, 16u, (v_1 <= 65535u)) | (mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u)) | (mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u)) | (mix(0u, 2u, ((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u)) | (mix(0u, 1u, (((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) <= 2147483647u)) | mix(0u, 1u, (((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) == 0u))))))) + mix(0u, 1u, (((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) == 0u)))); |
| return res; |
| } |
| void main() { |
| v.inner = countLeadingZeros_6d4656(); |
| } |
| #version 310 es |
| |
| layout(binding = 0, std430) |
| buffer prevent_dce_block_1_ssbo { |
| int inner; |
| } v; |
| int countLeadingZeros_6d4656() { |
| int arg_0 = 1; |
| uint v_1 = uint(arg_0); |
| int res = int(((mix(0u, 16u, (v_1 <= 65535u)) | (mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u)) | (mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u)) | (mix(0u, 2u, ((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u)) | (mix(0u, 1u, (((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) <= 2147483647u)) | mix(0u, 1u, (((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) == 0u))))))) + mix(0u, 1u, (((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) == 0u)))); |
| return res; |
| } |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| v.inner = countLeadingZeros_6d4656(); |
| } |
| #version 310 es |
| |
| |
| struct VertexOutput { |
| vec4 pos; |
| int prevent_dce; |
| }; |
| |
| layout(location = 0) flat out int vertex_main_loc0_Output; |
| int countLeadingZeros_6d4656() { |
| int arg_0 = 1; |
| uint v = uint(arg_0); |
| int res = int(((mix(0u, 16u, (v <= 65535u)) | (mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u)) | (mix(0u, 4u, (((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) <= 268435455u)) | (mix(0u, 2u, ((((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u)) | (mix(0u, 1u, (((((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) <= 2147483647u)) | mix(0u, 1u, (((((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) == 0u))))))) + mix(0u, 1u, (((((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) == 0u)))); |
| return res; |
| } |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0); |
| tint_symbol.pos = vec4(0.0f); |
| tint_symbol.prevent_dce = countLeadingZeros_6d4656(); |
| return tint_symbol; |
| } |
| void main() { |
| VertexOutput v_1 = vertex_main_inner(); |
| gl_Position = v_1.pos; |
| gl_Position[1u] = -(gl_Position.y); |
| gl_Position[2u] = ((2.0f * gl_Position.z) - gl_Position.w); |
| vertex_main_loc0_Output = v_1.prevent_dce; |
| gl_PointSize = 1.0f; |
| } |