blob: 3801a842ff5e606fac91c3eafdca7b6661b74a8f [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
int inner;
} v;
int countLeadingZeros_6d4656() {
int arg_0 = 1;
uint v_1 = uint(arg_0);
int res = int(((mix(0u, 16u, (v_1 <= 65535u)) | (mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u)) | (mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u)) | (mix(0u, 2u, ((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u)) | (mix(0u, 1u, (((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) <= 2147483647u)) | mix(0u, 1u, (((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) == 0u))))))) + mix(0u, 1u, (((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) == 0u))));
return res;
}
void main() {
v.inner = countLeadingZeros_6d4656();
}
#version 310 es
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
int inner;
} v;
int countLeadingZeros_6d4656() {
int arg_0 = 1;
uint v_1 = uint(arg_0);
int res = int(((mix(0u, 16u, (v_1 <= 65535u)) | (mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u)) | (mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u)) | (mix(0u, 2u, ((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u)) | (mix(0u, 1u, (((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) <= 2147483647u)) | mix(0u, 1u, (((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) == 0u))))))) + mix(0u, 1u, (((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v_1 << mix(0u, 16u, (v_1 <= 65535u))) << mix(0u, 8u, ((v_1 << mix(0u, 16u, (v_1 <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) == 0u))));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.inner = countLeadingZeros_6d4656();
}
#version 310 es
struct VertexOutput {
vec4 pos;
int prevent_dce;
};
layout(location = 0) flat out int vertex_main_loc0_Output;
int countLeadingZeros_6d4656() {
int arg_0 = 1;
uint v = uint(arg_0);
int res = int(((mix(0u, 16u, (v <= 65535u)) | (mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u)) | (mix(0u, 4u, (((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) <= 268435455u)) | (mix(0u, 2u, ((((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u)) | (mix(0u, 1u, (((((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) <= 2147483647u)) | mix(0u, 1u, (((((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) == 0u))))))) + mix(0u, 1u, (((((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) <= 268435455u))) << mix(0u, 2u, ((((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) << mix(0u, 4u, (((v << mix(0u, 16u, (v <= 65535u))) << mix(0u, 8u, ((v << mix(0u, 16u, (v <= 65535u))) <= 16777215u))) <= 268435455u))) <= 1073741823u))) == 0u))));
return res;
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
tint_symbol.pos = vec4(0.0f);
tint_symbol.prevent_dce = countLeadingZeros_6d4656();
return tint_symbol;
}
void main() {
VertexOutput v_1 = vertex_main_inner();
gl_Position = v_1.pos;
gl_Position[1u] = -(gl_Position.y);
gl_Position[2u] = ((2.0f * gl_Position.z) - gl_Position.w);
vertex_main_loc0_Output = v_1.prevent_dce;
gl_PointSize = 1.0f;
}