blob: 5bd3d49abdbde8db2eb9c0df8a2ef2808ad66a50 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device uint4* prevent_dce;
};
struct VertexOutput {
float4 pos;
uint4 prevent_dce;
};
struct vertex_main_outputs {
float4 VertexOutput_pos [[position]];
uint4 VertexOutput_prevent_dce [[user(locn0)]] [[flat]];
};
uint4 firstLeadingBit_000ff3() {
uint4 arg_0 = uint4(1u);
uint4 const v = arg_0;
uint4 res = select((select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u))) | (select(uint4(8u), uint4(0u), (((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) & uint4(65280u)) == uint4(0u))) | (select(uint4(4u), uint4(0u), ((((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) >> select(uint4(8u), uint4(0u), (((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) & uint4(65280u)) == uint4(0u)))) & uint4(240u)) == uint4(0u))) | (select(uint4(2u), uint4(0u), (((((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) >> select(uint4(8u), uint4(0u), (((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) & uint4(65280u)) == uint4(0u)))) >> select(uint4(4u), uint4(0u), ((((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) >> select(uint4(8u), uint4(0u), (((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) & uint4(65280u)) == uint4(0u)))) & uint4(240u)) == uint4(0u)))) & uint4(12u)) == uint4(0u))) | select(uint4(1u), uint4(0u), ((((((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) >> select(uint4(8u), uint4(0u), (((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) & uint4(65280u)) == uint4(0u)))) >> select(uint4(4u), uint4(0u), ((((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) >> select(uint4(8u), uint4(0u), (((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) & uint4(65280u)) == uint4(0u)))) & uint4(240u)) == uint4(0u)))) >> select(uint4(2u), uint4(0u), (((((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) >> select(uint4(8u), uint4(0u), (((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) & uint4(65280u)) == uint4(0u)))) >> select(uint4(4u), uint4(0u), ((((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) >> select(uint4(8u), uint4(0u), (((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) & uint4(65280u)) == uint4(0u)))) & uint4(240u)) == uint4(0u)))) & uint4(12u)) == uint4(0u)))) & uint4(2u)) == uint4(0u))))))), uint4(4294967295u), (((((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) >> select(uint4(8u), uint4(0u), (((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) & uint4(65280u)) == uint4(0u)))) >> select(uint4(4u), uint4(0u), ((((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) >> select(uint4(8u), uint4(0u), (((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) & uint4(65280u)) == uint4(0u)))) & uint4(240u)) == uint4(0u)))) >> select(uint4(2u), uint4(0u), (((((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) >> select(uint4(8u), uint4(0u), (((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) & uint4(65280u)) == uint4(0u)))) >> select(uint4(4u), uint4(0u), ((((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) >> select(uint4(8u), uint4(0u), (((v >> select(uint4(16u), uint4(0u), ((v & uint4(4294901760u)) == uint4(0u)))) & uint4(65280u)) == uint4(0u)))) & uint4(240u)) == uint4(0u)))) & uint4(12u)) == uint4(0u)))) == uint4(0u)));
return res;
}
fragment void fragment_main(device uint4* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = firstLeadingBit_000ff3();
}
kernel void compute_main(device uint4* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = firstLeadingBit_000ff3();
}
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = firstLeadingBit_000ff3();
return out;
}
vertex vertex_main_outputs vertex_main() {
VertexOutput const v_1 = vertex_main_inner();
vertex_main_outputs tint_wrapper_result = {};
tint_wrapper_result.VertexOutput_pos = v_1.pos;
tint_wrapper_result.VertexOutput_prevent_dce = v_1.prevent_dce;
return tint_wrapper_result;
}