blob: 643ebdb25ac7cee64cc9c0e3409b9487ef933170 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device uint2* prevent_dce;
};
struct VertexOutput {
float4 pos;
uint2 prevent_dce;
};
struct vertex_main_outputs {
float4 VertexOutput_pos [[position]];
uint2 VertexOutput_prevent_dce [[user(locn0)]] [[flat]];
};
uint2 firstTrailingBit_45eb10() {
uint2 arg_0 = uint2(1u);
uint2 const v = arg_0;
uint2 res = select((select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u))) | (select(uint2(0u), uint2(8u), (((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) & uint2(255u)) == uint2(0u))) | (select(uint2(0u), uint2(4u), ((((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) >> select(uint2(0u), uint2(8u), (((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) & uint2(255u)) == uint2(0u)))) & uint2(15u)) == uint2(0u))) | (select(uint2(0u), uint2(2u), (((((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) >> select(uint2(0u), uint2(8u), (((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) & uint2(255u)) == uint2(0u)))) >> select(uint2(0u), uint2(4u), ((((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) >> select(uint2(0u), uint2(8u), (((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) & uint2(255u)) == uint2(0u)))) & uint2(15u)) == uint2(0u)))) & uint2(3u)) == uint2(0u))) | select(uint2(0u), uint2(1u), ((((((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) >> select(uint2(0u), uint2(8u), (((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) & uint2(255u)) == uint2(0u)))) >> select(uint2(0u), uint2(4u), ((((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) >> select(uint2(0u), uint2(8u), (((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) & uint2(255u)) == uint2(0u)))) & uint2(15u)) == uint2(0u)))) >> select(uint2(0u), uint2(2u), (((((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) >> select(uint2(0u), uint2(8u), (((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) & uint2(255u)) == uint2(0u)))) >> select(uint2(0u), uint2(4u), ((((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) >> select(uint2(0u), uint2(8u), (((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) & uint2(255u)) == uint2(0u)))) & uint2(15u)) == uint2(0u)))) & uint2(3u)) == uint2(0u)))) & uint2(1u)) == uint2(0u))))))), uint2(4294967295u), (((((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) >> select(uint2(0u), uint2(8u), (((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) & uint2(255u)) == uint2(0u)))) >> select(uint2(0u), uint2(4u), ((((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) >> select(uint2(0u), uint2(8u), (((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) & uint2(255u)) == uint2(0u)))) & uint2(15u)) == uint2(0u)))) >> select(uint2(0u), uint2(2u), (((((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) >> select(uint2(0u), uint2(8u), (((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) & uint2(255u)) == uint2(0u)))) >> select(uint2(0u), uint2(4u), ((((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) >> select(uint2(0u), uint2(8u), (((v >> select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u)))) & uint2(255u)) == uint2(0u)))) & uint2(15u)) == uint2(0u)))) & uint2(3u)) == uint2(0u)))) == uint2(0u)));
return res;
}
fragment void fragment_main(device uint2* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = firstTrailingBit_45eb10();
}
kernel void compute_main(device uint2* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = firstTrailingBit_45eb10();
}
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = firstTrailingBit_45eb10();
return out;
}
vertex vertex_main_outputs vertex_main() {
VertexOutput const v_1 = vertex_main_inner();
vertex_main_outputs tint_wrapper_result = {};
tint_wrapper_result.VertexOutput_pos = v_1.pos;
tint_wrapper_result.VertexOutput_prevent_dce = v_1.prevent_dce;
return tint_wrapper_result;
}