blob: b499d90f9236099c908c9bc1b65da93e2b14576d [file] [log] [blame]
uint3 tint_insert_bits(uint3 v, uint3 n, uint offset, uint count) {
uint e = (offset + count);
uint mask = ((((offset < 32u) ? (1u << offset) : 0u) - 1u) ^ (((e < 32u) ? (1u << e) : 0u) - 1u));
return ((((offset < 32u) ? (n << uint3((offset).xxx)) : (0u).xxx) & uint3((mask).xxx)) | (v & uint3((~(mask)).xxx)));
}
RWByteAddressBuffer prevent_dce : register(u0);
uint3 insertBits_87826b() {
uint3 arg_0 = (1u).xxx;
uint3 arg_1 = (1u).xxx;
uint arg_2 = 1u;
uint arg_3 = 1u;
uint3 res = tint_insert_bits(arg_0, arg_1, arg_2, arg_3);
return res;
}
void fragment_main() {
prevent_dce.Store3(0u, asuint(insertBits_87826b()));
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store3(0u, asuint(insertBits_87826b()));
return;
}
struct VertexOutput {
float4 pos;
uint3 prevent_dce;
};
struct tint_symbol_1 {
nointerpolation uint3 prevent_dce : TEXCOORD0;
float4 pos : SV_Position;
};
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = insertBits_87826b();
return tint_symbol;
}
tint_symbol_1 vertex_main() {
VertexOutput inner_result = vertex_main_inner();
tint_symbol_1 wrapper_result = (tint_symbol_1)0;
wrapper_result.pos = inner_result.pos;
wrapper_result.prevent_dce = inner_result.prevent_dce;
return wrapper_result;
}