blob: 5beabed4e09656db4114839808a307c20bf63802 [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture2D<float4> arg_0 : register(u0, space1);
uint2 textureDimensions_0baa0d() {
uint2 v = (0u).xx;
arg_0.GetDimensions(v.x, v.y);
uint2 res = v;
return res;
}
void fragment_main() {
prevent_dce.Store2(0u, textureDimensions_0baa0d());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store2(0u, textureDimensions_0baa0d());
}