blob: 402a6cf9261d8b4e607631f216669956627683a2 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
uint textureDimensions_0c0b0c(texture1d<float, access::write> tint_symbol) {
uint res = tint_symbol.get_width(0);
return res;
}
fragment void fragment_main(device uint* tint_symbol_1 [[buffer(0)]], texture1d<float, access::write> tint_symbol_2 [[texture(0)]]) {
*(tint_symbol_1) = textureDimensions_0c0b0c(tint_symbol_2);
return;
}
kernel void compute_main(device uint* tint_symbol_3 [[buffer(0)]], texture1d<float, access::write> tint_symbol_4 [[texture(0)]]) {
*(tint_symbol_3) = textureDimensions_0c0b0c(tint_symbol_4);
return;
}