| struct tint_GammaTransferParams { |
| float G; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| uint padding; |
| }; |
| |
| struct tint_ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| float3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| float3x3 gamutConversionMatrix; |
| float3x2 sampleTransform; |
| float3x2 loadTransform; |
| float2 samplePlane0RectMin; |
| float2 samplePlane0RectMax; |
| float2 samplePlane1RectMin; |
| float2 samplePlane1RectMax; |
| uint2 visibleSize; |
| float2 plane1CoordFactor; |
| }; |
| |
| struct VertexOutput { |
| float4 pos; |
| float4 prevent_dce; |
| }; |
| |
| struct vertex_main_outputs { |
| nointerpolation float4 VertexOutput_prevent_dce : TEXCOORD0; |
| float4 VertexOutput_pos : SV_Position; |
| }; |
| |
| |
| RWByteAddressBuffer prevent_dce : register(u0); |
| Texture2D<float4> arg_0_plane0 : register(t0, space1); |
| Texture2D<float4> arg_0_plane1 : register(t2, space1); |
| cbuffer cbuffer_arg_0_params : register(b3, space1) { |
| uint4 arg_0_params[17]; |
| }; |
| SamplerState arg_1 : register(s1, space1); |
| float3 tint_GammaCorrection(float3 v, tint_GammaTransferParams params) { |
| float3 v_1 = float3((params.G).xxx); |
| float3 v_2 = float3((params.D).xxx); |
| float3 v_3 = float3(sign(v)); |
| return (((abs(v) < v_2)) ? ((v_3 * ((params.C * abs(v)) + params.F))) : ((v_3 * (pow(((params.A * abs(v)) + params.B), v_1) + params.E)))); |
| } |
| |
| float4 tint_TextureSampleExternal(Texture2D<float4> plane_0, Texture2D<float4> plane_1, tint_ExternalTextureParams params, SamplerState tint_sampler, float2 coords) { |
| float2 v_4 = mul(float3(coords, 1.0f), params.sampleTransform); |
| float3 v_5 = (0.0f).xxx; |
| float v_6 = 0.0f; |
| if ((params.numPlanes == 1u)) { |
| float4 v_7 = plane_0.SampleLevel(tint_sampler, clamp(v_4, params.samplePlane0RectMin, params.samplePlane0RectMax), float(0.0f)); |
| v_5 = v_7.xyz; |
| v_6 = v_7.w; |
| } else { |
| float v_8 = plane_0.SampleLevel(tint_sampler, clamp(v_4, params.samplePlane0RectMin, params.samplePlane0RectMax), float(0.0f)).x; |
| v_5 = mul(params.yuvToRgbConversionMatrix, float4(v_8, plane_1.SampleLevel(tint_sampler, clamp(v_4, params.samplePlane1RectMin, params.samplePlane1RectMax), float(0.0f)).xy, 1.0f)); |
| v_6 = 1.0f; |
| } |
| float3 v_9 = v_5; |
| float3 v_10 = (0.0f).xxx; |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| tint_GammaTransferParams v_11 = params.gammaDecodeParams; |
| tint_GammaTransferParams v_12 = params.gammaEncodeParams; |
| v_10 = tint_GammaCorrection(mul(tint_GammaCorrection(v_9, v_11), params.gamutConversionMatrix), v_12); |
| } else { |
| v_10 = v_9; |
| } |
| return float4(v_10, v_6); |
| } |
| |
| float3x2 v_13(uint start_byte_offset) { |
| uint4 v_14 = arg_0_params[(start_byte_offset / 16u)]; |
| float2 v_15 = asfloat((((((start_byte_offset % 16u) / 4u) == 2u)) ? (v_14.zw) : (v_14.xy))); |
| uint4 v_16 = arg_0_params[((8u + start_byte_offset) / 16u)]; |
| float2 v_17 = asfloat(((((((8u + start_byte_offset) % 16u) / 4u) == 2u)) ? (v_16.zw) : (v_16.xy))); |
| uint4 v_18 = arg_0_params[((16u + start_byte_offset) / 16u)]; |
| return float3x2(v_15, v_17, asfloat(((((((16u + start_byte_offset) % 16u) / 4u) == 2u)) ? (v_18.zw) : (v_18.xy)))); |
| } |
| |
| float3x3 v_19(uint start_byte_offset) { |
| return float3x3(asfloat(arg_0_params[(start_byte_offset / 16u)].xyz), asfloat(arg_0_params[((16u + start_byte_offset) / 16u)].xyz), asfloat(arg_0_params[((32u + start_byte_offset) / 16u)].xyz)); |
| } |
| |
| tint_GammaTransferParams v_20(uint start_byte_offset) { |
| tint_GammaTransferParams v_21 = {asfloat(arg_0_params[(start_byte_offset / 16u)][((start_byte_offset % 16u) / 4u)]), asfloat(arg_0_params[((4u + start_byte_offset) / 16u)][(((4u + start_byte_offset) % 16u) / 4u)]), asfloat(arg_0_params[((8u + start_byte_offset) / 16u)][(((8u + start_byte_offset) % 16u) / 4u)]), asfloat(arg_0_params[((12u + start_byte_offset) / 16u)][(((12u + start_byte_offset) % 16u) / 4u)]), asfloat(arg_0_params[((16u + start_byte_offset) / 16u)][(((16u + start_byte_offset) % 16u) / 4u)]), asfloat(arg_0_params[((20u + start_byte_offset) / 16u)][(((20u + start_byte_offset) % 16u) / 4u)]), asfloat(arg_0_params[((24u + start_byte_offset) / 16u)][(((24u + start_byte_offset) % 16u) / 4u)]), arg_0_params[((28u + start_byte_offset) / 16u)][(((28u + start_byte_offset) % 16u) / 4u)]}; |
| return v_21; |
| } |
| |
| float3x4 v_22(uint start_byte_offset) { |
| return float3x4(asfloat(arg_0_params[(start_byte_offset / 16u)]), asfloat(arg_0_params[((16u + start_byte_offset) / 16u)]), asfloat(arg_0_params[((32u + start_byte_offset) / 16u)])); |
| } |
| |
| tint_ExternalTextureParams v_23(uint start_byte_offset) { |
| uint v_24 = arg_0_params[(start_byte_offset / 16u)][((start_byte_offset % 16u) / 4u)]; |
| uint v_25 = arg_0_params[((4u + start_byte_offset) / 16u)][(((4u + start_byte_offset) % 16u) / 4u)]; |
| float3x4 v_26 = v_22((16u + start_byte_offset)); |
| tint_GammaTransferParams v_27 = v_20((64u + start_byte_offset)); |
| tint_GammaTransferParams v_28 = v_20((96u + start_byte_offset)); |
| float3x3 v_29 = v_19((128u + start_byte_offset)); |
| float3x2 v_30 = v_13((176u + start_byte_offset)); |
| float3x2 v_31 = v_13((200u + start_byte_offset)); |
| uint4 v_32 = arg_0_params[((224u + start_byte_offset) / 16u)]; |
| float2 v_33 = asfloat(((((((224u + start_byte_offset) % 16u) / 4u) == 2u)) ? (v_32.zw) : (v_32.xy))); |
| uint4 v_34 = arg_0_params[((232u + start_byte_offset) / 16u)]; |
| float2 v_35 = asfloat(((((((232u + start_byte_offset) % 16u) / 4u) == 2u)) ? (v_34.zw) : (v_34.xy))); |
| uint4 v_36 = arg_0_params[((240u + start_byte_offset) / 16u)]; |
| float2 v_37 = asfloat(((((((240u + start_byte_offset) % 16u) / 4u) == 2u)) ? (v_36.zw) : (v_36.xy))); |
| uint4 v_38 = arg_0_params[((248u + start_byte_offset) / 16u)]; |
| float2 v_39 = asfloat(((((((248u + start_byte_offset) % 16u) / 4u) == 2u)) ? (v_38.zw) : (v_38.xy))); |
| uint4 v_40 = arg_0_params[((256u + start_byte_offset) / 16u)]; |
| uint2 v_41 = ((((((256u + start_byte_offset) % 16u) / 4u) == 2u)) ? (v_40.zw) : (v_40.xy)); |
| uint4 v_42 = arg_0_params[((264u + start_byte_offset) / 16u)]; |
| tint_ExternalTextureParams v_43 = {v_24, v_25, v_26, v_27, v_28, v_29, v_30, v_31, v_33, v_35, v_37, v_39, v_41, asfloat(((((((264u + start_byte_offset) % 16u) / 4u) == 2u)) ? (v_42.zw) : (v_42.xy)))}; |
| return v_43; |
| } |
| |
| float4 textureSampleBaseClampToEdge_7c04e6() { |
| float2 arg_2 = (1.0f).xx; |
| tint_ExternalTextureParams v_44 = v_23(0u); |
| float4 res = tint_TextureSampleExternal(arg_0_plane0, arg_0_plane1, v_44, arg_1, arg_2); |
| return res; |
| } |
| |
| void fragment_main() { |
| prevent_dce.Store4(0u, asuint(textureSampleBaseClampToEdge_7c04e6())); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| prevent_dce.Store4(0u, asuint(textureSampleBaseClampToEdge_7c04e6())); |
| } |
| |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = textureSampleBaseClampToEdge_7c04e6(); |
| VertexOutput v_45 = tint_symbol; |
| return v_45; |
| } |
| |
| vertex_main_outputs vertex_main() { |
| VertexOutput v_46 = vertex_main_inner(); |
| vertex_main_outputs v_47 = {v_46.prevent_dce, v_46.pos}; |
| return v_47; |
| } |
| |