blob: 487a0151f5f8249dbacc0b1b4a2346af37402221 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
uniform highp sampler3D arg_0_arg_1;
vec4 textureSampleBias_d3fa1b() {
vec3 arg_2 = vec3(1.0f);
float arg_3 = 1.0f;
vec4 res = texture(arg_0_arg_1, arg_2, clamp(arg_3, -16.0f, 15.9899997711181640625f));
return res;
}
void main() {
v.inner = textureSampleBias_d3fa1b();
}