| #version 310 es |
| |
| |
| struct tint_GammaTransferParams { |
| float G; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| uint padding; |
| }; |
| |
| struct tint_ExternalTextureParams_std140 { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| uint tint_pad_0; |
| uint tint_pad_1; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| vec3 gamutConversionMatrix_col0; |
| uint tint_pad_2; |
| vec3 gamutConversionMatrix_col1; |
| uint tint_pad_3; |
| vec3 gamutConversionMatrix_col2; |
| uint tint_pad_4; |
| vec2 sampleTransform_col0; |
| vec2 sampleTransform_col1; |
| vec2 sampleTransform_col2; |
| vec2 loadTransform_col0; |
| vec2 loadTransform_col1; |
| vec2 loadTransform_col2; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| struct tint_ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| mat3x2 sampleTransform; |
| mat3x2 loadTransform; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| layout(binding = 2, std140) |
| uniform arg_0_params_block_std140_1_ubo { |
| tint_ExternalTextureParams_std140 inner; |
| } v_1; |
| uniform highp sampler2D arg_0_plane0; |
| uniform highp sampler2D arg_0_plane1; |
| vec3 tint_GammaCorrection(vec3 v, tint_GammaTransferParams params) { |
| vec3 v_2 = vec3(params.G); |
| return mix((sign(v) * (pow(((params.A * abs(v)) + params.B), v_2) + params.E)), (sign(v) * ((params.C * abs(v)) + params.F)), lessThan(abs(v), vec3(params.D))); |
| } |
| vec4 tint_TextureLoadExternal(tint_ExternalTextureParams params, uvec2 coords) { |
| vec2 v_3 = round((params.loadTransform * vec3(vec2(min(coords, params.visibleSize)), 1.0f))); |
| uvec2 v_4 = uvec2(v_3); |
| vec3 v_5 = vec3(0.0f); |
| float v_6 = 0.0f; |
| if ((params.numPlanes == 1u)) { |
| ivec2 v_7 = ivec2(v_4); |
| vec4 v_8 = texelFetch(arg_0_plane0, v_7, int(0u)); |
| v_5 = v_8.xyz; |
| v_6 = v_8[3u]; |
| } else { |
| ivec2 v_9 = ivec2(v_4); |
| float v_10 = texelFetch(arg_0_plane0, v_9, int(0u))[0u]; |
| ivec2 v_11 = ivec2(uvec2((v_3 * params.plane1CoordFactor))); |
| v_5 = (vec4(v_10, texelFetch(arg_0_plane1, v_11, int(0u)).xy, 1.0f) * params.yuvToRgbConversionMatrix); |
| v_6 = 1.0f; |
| } |
| vec3 v_12 = v_5; |
| vec3 v_13 = vec3(0.0f); |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| v_13 = tint_GammaCorrection((params.gamutConversionMatrix * tint_GammaCorrection(v_12, params.gammaDecodeParams)), params.gammaEncodeParams); |
| } else { |
| v_13 = v_12; |
| } |
| return vec4(v_13, v_6); |
| } |
| vec4 textureLoad2d(tint_ExternalTextureParams tint_symbol_params, ivec2 coords) { |
| return tint_TextureLoadExternal(tint_symbol_params, uvec2(coords)); |
| } |
| tint_ExternalTextureParams tint_convert_tint_ExternalTextureParams(tint_ExternalTextureParams_std140 tint_input) { |
| mat3 v_14 = mat3(tint_input.gamutConversionMatrix_col0, tint_input.gamutConversionMatrix_col1, tint_input.gamutConversionMatrix_col2); |
| mat3x2 v_15 = mat3x2(tint_input.sampleTransform_col0, tint_input.sampleTransform_col1, tint_input.sampleTransform_col2); |
| return tint_ExternalTextureParams(tint_input.numPlanes, tint_input.doYuvToRgbConversionOnly, tint_input.yuvToRgbConversionMatrix, tint_input.gammaDecodeParams, tint_input.gammaEncodeParams, v_14, v_15, mat3x2(tint_input.loadTransform_col0, tint_input.loadTransform_col1, tint_input.loadTransform_col2), tint_input.samplePlane0RectMin, tint_input.samplePlane0RectMax, tint_input.samplePlane1RectMin, tint_input.samplePlane1RectMax, tint_input.visibleSize, tint_input.plane1CoordFactor); |
| } |
| void doTextureLoad() { |
| vec4 res = textureLoad2d(tint_convert_tint_ExternalTextureParams(v_1.inner), ivec2(0)); |
| } |
| vec4 vertex_main_inner() { |
| doTextureLoad(); |
| return vec4(0.0f); |
| } |
| void main() { |
| gl_Position = vertex_main_inner(); |
| gl_Position[1u] = -(gl_Position.y); |
| gl_Position[2u] = ((2.0f * gl_Position.z) - gl_Position.w); |
| gl_PointSize = 1.0f; |
| } |
| #version 310 es |
| precision highp float; |
| precision highp int; |
| |
| |
| struct tint_GammaTransferParams { |
| float G; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| uint padding; |
| }; |
| |
| struct tint_ExternalTextureParams_std140 { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| uint tint_pad_0; |
| uint tint_pad_1; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| vec3 gamutConversionMatrix_col0; |
| uint tint_pad_2; |
| vec3 gamutConversionMatrix_col1; |
| uint tint_pad_3; |
| vec3 gamutConversionMatrix_col2; |
| uint tint_pad_4; |
| vec2 sampleTransform_col0; |
| vec2 sampleTransform_col1; |
| vec2 sampleTransform_col2; |
| vec2 loadTransform_col0; |
| vec2 loadTransform_col1; |
| vec2 loadTransform_col2; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| struct tint_ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| mat3x2 sampleTransform; |
| mat3x2 loadTransform; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| layout(binding = 2, std140) |
| uniform arg_0_params_block_std140_1_ubo { |
| tint_ExternalTextureParams_std140 inner; |
| } v_1; |
| uniform highp sampler2D arg_0_plane0; |
| uniform highp sampler2D arg_0_plane1; |
| vec3 tint_GammaCorrection(vec3 v, tint_GammaTransferParams params) { |
| vec3 v_2 = vec3(params.G); |
| return mix((sign(v) * (pow(((params.A * abs(v)) + params.B), v_2) + params.E)), (sign(v) * ((params.C * abs(v)) + params.F)), lessThan(abs(v), vec3(params.D))); |
| } |
| vec4 tint_TextureLoadExternal(tint_ExternalTextureParams params, uvec2 coords) { |
| vec2 v_3 = round((params.loadTransform * vec3(vec2(min(coords, params.visibleSize)), 1.0f))); |
| uvec2 v_4 = uvec2(v_3); |
| vec3 v_5 = vec3(0.0f); |
| float v_6 = 0.0f; |
| if ((params.numPlanes == 1u)) { |
| ivec2 v_7 = ivec2(v_4); |
| vec4 v_8 = texelFetch(arg_0_plane0, v_7, int(0u)); |
| v_5 = v_8.xyz; |
| v_6 = v_8[3u]; |
| } else { |
| ivec2 v_9 = ivec2(v_4); |
| float v_10 = texelFetch(arg_0_plane0, v_9, int(0u))[0u]; |
| ivec2 v_11 = ivec2(uvec2((v_3 * params.plane1CoordFactor))); |
| v_5 = (vec4(v_10, texelFetch(arg_0_plane1, v_11, int(0u)).xy, 1.0f) * params.yuvToRgbConversionMatrix); |
| v_6 = 1.0f; |
| } |
| vec3 v_12 = v_5; |
| vec3 v_13 = vec3(0.0f); |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| v_13 = tint_GammaCorrection((params.gamutConversionMatrix * tint_GammaCorrection(v_12, params.gammaDecodeParams)), params.gammaEncodeParams); |
| } else { |
| v_13 = v_12; |
| } |
| return vec4(v_13, v_6); |
| } |
| vec4 textureLoad2d(tint_ExternalTextureParams tint_symbol_params, ivec2 coords) { |
| return tint_TextureLoadExternal(tint_symbol_params, uvec2(coords)); |
| } |
| tint_ExternalTextureParams tint_convert_tint_ExternalTextureParams(tint_ExternalTextureParams_std140 tint_input) { |
| mat3 v_14 = mat3(tint_input.gamutConversionMatrix_col0, tint_input.gamutConversionMatrix_col1, tint_input.gamutConversionMatrix_col2); |
| mat3x2 v_15 = mat3x2(tint_input.sampleTransform_col0, tint_input.sampleTransform_col1, tint_input.sampleTransform_col2); |
| return tint_ExternalTextureParams(tint_input.numPlanes, tint_input.doYuvToRgbConversionOnly, tint_input.yuvToRgbConversionMatrix, tint_input.gammaDecodeParams, tint_input.gammaEncodeParams, v_14, v_15, mat3x2(tint_input.loadTransform_col0, tint_input.loadTransform_col1, tint_input.loadTransform_col2), tint_input.samplePlane0RectMin, tint_input.samplePlane0RectMax, tint_input.samplePlane1RectMin, tint_input.samplePlane1RectMax, tint_input.visibleSize, tint_input.plane1CoordFactor); |
| } |
| void doTextureLoad() { |
| vec4 res = textureLoad2d(tint_convert_tint_ExternalTextureParams(v_1.inner), ivec2(0)); |
| } |
| void main() { |
| doTextureLoad(); |
| } |
| #version 310 es |
| |
| |
| struct tint_GammaTransferParams { |
| float G; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| uint padding; |
| }; |
| |
| struct tint_ExternalTextureParams_std140 { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| uint tint_pad_0; |
| uint tint_pad_1; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| vec3 gamutConversionMatrix_col0; |
| uint tint_pad_2; |
| vec3 gamutConversionMatrix_col1; |
| uint tint_pad_3; |
| vec3 gamutConversionMatrix_col2; |
| uint tint_pad_4; |
| vec2 sampleTransform_col0; |
| vec2 sampleTransform_col1; |
| vec2 sampleTransform_col2; |
| vec2 loadTransform_col0; |
| vec2 loadTransform_col1; |
| vec2 loadTransform_col2; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| struct tint_ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| mat3x2 sampleTransform; |
| mat3x2 loadTransform; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| layout(binding = 2, std140) |
| uniform arg_0_params_block_std140_1_ubo { |
| tint_ExternalTextureParams_std140 inner; |
| } v_1; |
| uniform highp sampler2D arg_0_plane0; |
| uniform highp sampler2D arg_0_plane1; |
| vec3 tint_GammaCorrection(vec3 v, tint_GammaTransferParams params) { |
| vec3 v_2 = vec3(params.G); |
| return mix((sign(v) * (pow(((params.A * abs(v)) + params.B), v_2) + params.E)), (sign(v) * ((params.C * abs(v)) + params.F)), lessThan(abs(v), vec3(params.D))); |
| } |
| vec4 tint_TextureLoadExternal(tint_ExternalTextureParams params, uvec2 coords) { |
| vec2 v_3 = round((params.loadTransform * vec3(vec2(min(coords, params.visibleSize)), 1.0f))); |
| uvec2 v_4 = uvec2(v_3); |
| vec3 v_5 = vec3(0.0f); |
| float v_6 = 0.0f; |
| if ((params.numPlanes == 1u)) { |
| ivec2 v_7 = ivec2(v_4); |
| vec4 v_8 = texelFetch(arg_0_plane0, v_7, int(0u)); |
| v_5 = v_8.xyz; |
| v_6 = v_8[3u]; |
| } else { |
| ivec2 v_9 = ivec2(v_4); |
| float v_10 = texelFetch(arg_0_plane0, v_9, int(0u))[0u]; |
| ivec2 v_11 = ivec2(uvec2((v_3 * params.plane1CoordFactor))); |
| v_5 = (vec4(v_10, texelFetch(arg_0_plane1, v_11, int(0u)).xy, 1.0f) * params.yuvToRgbConversionMatrix); |
| v_6 = 1.0f; |
| } |
| vec3 v_12 = v_5; |
| vec3 v_13 = vec3(0.0f); |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| v_13 = tint_GammaCorrection((params.gamutConversionMatrix * tint_GammaCorrection(v_12, params.gammaDecodeParams)), params.gammaEncodeParams); |
| } else { |
| v_13 = v_12; |
| } |
| return vec4(v_13, v_6); |
| } |
| vec4 textureLoad2d(tint_ExternalTextureParams tint_symbol_params, ivec2 coords) { |
| return tint_TextureLoadExternal(tint_symbol_params, uvec2(coords)); |
| } |
| tint_ExternalTextureParams tint_convert_tint_ExternalTextureParams(tint_ExternalTextureParams_std140 tint_input) { |
| mat3 v_14 = mat3(tint_input.gamutConversionMatrix_col0, tint_input.gamutConversionMatrix_col1, tint_input.gamutConversionMatrix_col2); |
| mat3x2 v_15 = mat3x2(tint_input.sampleTransform_col0, tint_input.sampleTransform_col1, tint_input.sampleTransform_col2); |
| return tint_ExternalTextureParams(tint_input.numPlanes, tint_input.doYuvToRgbConversionOnly, tint_input.yuvToRgbConversionMatrix, tint_input.gammaDecodeParams, tint_input.gammaEncodeParams, v_14, v_15, mat3x2(tint_input.loadTransform_col0, tint_input.loadTransform_col1, tint_input.loadTransform_col2), tint_input.samplePlane0RectMin, tint_input.samplePlane0RectMax, tint_input.samplePlane1RectMin, tint_input.samplePlane1RectMax, tint_input.visibleSize, tint_input.plane1CoordFactor); |
| } |
| void doTextureLoad() { |
| vec4 res = textureLoad2d(tint_convert_tint_ExternalTextureParams(v_1.inner), ivec2(0)); |
| } |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| doTextureLoad(); |
| } |