#include <metal_stdlib> | |
using namespace metal; | |
uint3 tint_div_v3u32(uint3 lhs, uint3 rhs) { | |
return (lhs / select(rhs, uint3(1u), (rhs == uint3(0u)))); | |
} | |
kernel void f() { | |
uint const a = 4u; | |
uint3 const b = uint3(1u, 2u, 3u); | |
uint3 const r = tint_div_v3u32(uint3(a), b); | |
} |