blob: e50da795ba73722536674711a9f5563956bfed2b [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct tint_packed_vec3_f32_array_element {
/* 0x0000 */ packed_float3 packed;
/* 0x000c */ tint_array<int8_t, 4> tint_pad;
};
struct S_packed_vec3 {
/* 0x0000 */ tint_array<tint_packed_vec3_f32_array_element, 4> tint_symbol;
/* 0x0040 */ packed_float3 vector;
/* 0x004c */ tint_array<int8_t, 4> tint_pad_1;
};
struct tint_module_vars_struct {
const constant S_packed_vec3* data;
};
fragment void tint_symbol_1(const constant S_packed_vec3* data [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.data=data};
float3 const v = float3((*tint_module_vars.data).vector);
tint_array<tint_packed_vec3_f32_array_element, 4> const v_1 = (*tint_module_vars.data).tint_symbol;
float3 const v_2 = float3(v_1[0u].packed);
float3 const v_3 = float3(v_1[1u].packed);
float3 const v_4 = float3(v_1[2u].packed);
float4 const x = (v * float4x3(v_2, v_3, v_4, float3(v_1[3u].packed)));
}