blob: 756e4f4c9caa7852dd339eb27f46b7b933108dda [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float: require
f16vec4 tint_bitcast_to_f16(ivec2 src) {
uvec2 v = uvec2(src);
return f16vec4(unpackFloat2x16(v.x), unpackFloat2x16(v.y));
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
ivec2 a = ivec2(1073757184, -1006616064);
f16vec4 b = tint_bitcast_to_f16(a);
}