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3d64565e2eb8fe4a377b18e288edac70d28d586f
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test
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tint
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expressions
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splat
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with_swizzle
/
f16.wgsl.expected.glsl
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#version 310 es
#extension GL_AMD_gpu_shader_half_float: require
void
f
()
{
float16_t
a
=
1.0hf
;
float16_t
b
=
1.0hf
;
float16_t
c
=
1.0hf
;
}
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
}