| static int x_GLF_global_loop_count = 0; |
| cbuffer cbuffer_x_7 : register(b0, space0) { |
| uint4 x_7[3]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| int func_() { |
| while (true) { |
| if ((x_GLF_global_loop_count < 100)) { |
| } else { |
| break; |
| } |
| x_GLF_global_loop_count = (x_GLF_global_loop_count + 1); |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const int x_78 = asint(x_7[scalar_offset / 4][scalar_offset % 4]); |
| return x_78; |
| } |
| const int x_80 = asint(x_7[2].x); |
| return x_80; |
| } |
| |
| void main_1() { |
| int a = 0; |
| x_GLF_global_loop_count = 0; |
| while (true) { |
| x_GLF_global_loop_count = (x_GLF_global_loop_count + 1); |
| if (false) { |
| return; |
| } |
| { |
| bool tint_tmp = true; |
| if (tint_tmp) { |
| tint_tmp = (x_GLF_global_loop_count < 100); |
| } |
| if ((tint_tmp)) { |
| } else { |
| break; |
| } |
| } |
| } |
| const int x_42 = func_(); |
| a = x_42; |
| const int x_43 = a; |
| const int x_45 = asint(x_7[2].x); |
| if ((x_43 == x_45)) { |
| const uint scalar_offset_1 = ((16u * uint(0))) / 4; |
| const int x_51 = asint(x_7[scalar_offset_1 / 4][scalar_offset_1 % 4]); |
| const int x_54 = asint(x_7[1].x); |
| const int x_57 = asint(x_7[1].x); |
| const uint scalar_offset_2 = ((16u * uint(0))) / 4; |
| const int x_60 = asint(x_7[scalar_offset_2 / 4][scalar_offset_2 % 4]); |
| x_GLF_color = float4(float(x_51), float(x_54), float(x_57), float(x_60)); |
| } else { |
| const int x_64 = asint(x_7[1].x); |
| const float x_65 = float(x_64); |
| x_GLF_color = float4(x_65, x_65, x_65, x_65); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| tint_symbol main() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; |
| return tint_symbol_3; |
| } |