| cbuffer cbuffer_x_7 : register(b0, space0) { |
| uint4 x_7[1]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| int a = 0; |
| int i0 = 0; |
| int i1 = 0; |
| int i2 = 0; |
| int i3 = 0; |
| int i4 = 0; |
| int i5 = 0; |
| int i6 = 0; |
| int i7 = 0; |
| int i8_1 = 0; |
| int i9 = 0; |
| a = 0; |
| i0 = 0; |
| while (true) { |
| const int x_40 = i0; |
| const int x_42 = asint(x_7[0].x); |
| if ((x_40 < x_42)) { |
| } else { |
| break; |
| } |
| i1 = 0; |
| while (true) { |
| const int x_49 = i1; |
| const int x_51 = asint(x_7[0].x); |
| if ((x_49 < x_51)) { |
| } else { |
| break; |
| } |
| i2 = 0; |
| while (true) { |
| const int x_58 = i2; |
| const int x_60 = asint(x_7[0].x); |
| if ((x_58 < x_60)) { |
| } else { |
| break; |
| } |
| i3 = 0; |
| while (true) { |
| const int x_67 = i3; |
| const int x_69 = asint(x_7[0].x); |
| if ((x_67 < (x_69 + 2))) { |
| } else { |
| break; |
| } |
| i4 = 0; |
| while (true) { |
| const int x_77 = i4; |
| const int x_79 = asint(x_7[0].x); |
| if ((x_77 < x_79)) { |
| } else { |
| break; |
| } |
| i5 = 0; |
| while (true) { |
| const int x_86 = i5; |
| const int x_88 = asint(x_7[0].x); |
| if ((x_86 < x_88)) { |
| } else { |
| break; |
| } |
| while (true) { |
| const int x_96 = asint(x_7[0].x); |
| if ((x_96 > 0)) { |
| } else { |
| break; |
| } |
| i6 = 0; |
| while (true) { |
| const int x_103 = i6; |
| const int x_105 = asint(x_7[0].x); |
| if ((x_103 < x_105)) { |
| } else { |
| break; |
| } |
| i7 = 0; |
| while (true) { |
| const int x_112 = i7; |
| const int x_114 = asint(x_7[0].x); |
| if ((x_112 < x_114)) { |
| } else { |
| break; |
| } |
| i8_1 = 0; |
| while (true) { |
| const int x_121 = i8_1; |
| const int x_123 = asint(x_7[0].x); |
| if ((x_121 < x_123)) { |
| } else { |
| break; |
| } |
| i9 = 0; |
| while (true) { |
| const int x_130 = i9; |
| const int x_132 = asint(x_7[0].x); |
| if ((x_130 < x_132)) { |
| } else { |
| break; |
| } |
| a = (a + 1); |
| { |
| i9 = (i9 + 1); |
| } |
| } |
| { |
| i8_1 = (i8_1 + 1); |
| } |
| } |
| { |
| i7 = (i7 + 1); |
| } |
| } |
| { |
| i6 = (i6 + 1); |
| } |
| } |
| break; |
| } |
| { |
| i5 = (i5 + 1); |
| } |
| } |
| { |
| i4 = (i4 + 1); |
| } |
| } |
| { |
| i3 = (i3 + 1); |
| } |
| } |
| { |
| i2 = (i2 + 1); |
| } |
| } |
| { |
| i1 = (i1 + 1); |
| } |
| } |
| { |
| i0 = (i0 + 1); |
| } |
| } |
| if ((a == 3)) { |
| x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); |
| } else { |
| x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| tint_symbol main() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; |
| return tint_symbol_3; |
| } |