|  | #include <metal_stdlib> | 
|  | using namespace metal; | 
|  |  | 
|  | template<typename T, size_t N> | 
|  | struct tint_array { | 
|  | const constant T& operator[](size_t i) const constant { return elements[i]; } | 
|  | device T& operator[](size_t i) device { return elements[i]; } | 
|  | const device T& operator[](size_t i) const device { return elements[i]; } | 
|  | thread T& operator[](size_t i) thread { return elements[i]; } | 
|  | const thread T& operator[](size_t i) const thread { return elements[i]; } | 
|  | threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } | 
|  | const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } | 
|  | T elements[N]; | 
|  | }; | 
|  |  | 
|  | struct S { | 
|  | int m; | 
|  | tint_array<uint, 4> n; | 
|  | }; | 
|  |  | 
|  | uint f() { | 
|  | S const a = S{}; | 
|  | return a.n[2]; | 
|  | } |