blob: d2b30be2eaf19d123288224269688fbb77be7d2e [file] [log] [blame]
@vertex fn vertexMain(@builtin(vertex_index) i : u32) ->
@builtin(position) vec4f {
const pos = array(vec2f(-0.5, -0.5), vec2f(0.5, -0.5), vec2f(0.0, 0.5));
return vec4f(pos[i], 0, 1);
}
@fragment fn fragmentMain() -> @location(0) vec4f {
return vec4f(0.0, 0.4, 1.0, 1.0);
}