| #version 310 es |
| |
| layout(binding = 2, r32i) uniform highp iimage2D tex; |
| void foo() { |
| { |
| uvec2 tint_loop_idx = uvec2(0u); |
| int i = 0; |
| while(true) { |
| if (all(equal(tint_loop_idx, uvec2(4294967295u)))) { |
| break; |
| } |
| if ((i < 3)) { |
| } else { |
| break; |
| } |
| { |
| uint tint_low_inc = (tint_loop_idx.x + 1u); |
| tint_loop_idx.x = tint_low_inc; |
| uint tint_carry = uint((tint_low_inc == 0u)); |
| tint_loop_idx.y = (tint_loop_idx.y + tint_carry); |
| imageStore(tex, ivec2(0), ivec4(0)); |
| } |
| continue; |
| } |
| } |
| } |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| } |