blob: 96bc087a02110b508292ff3dee6b9226bf4608c4 [file] [log] [blame]
enable f16;
fn frexp_3dd21e() {
var arg_0 = vec4<f16>(1.0h);
var res = frexp(arg_0);
}
@fragment
fn fragment_main() {
frexp_3dd21e();
}
@compute @workgroup_size(1)
fn compute_main() {
frexp_3dd21e();
}
struct VertexOutput {
@builtin(position)
pos : vec4<f32>,
}
@vertex
fn vertex_main() -> VertexOutput {
var out : VertexOutput;
out.pos = vec4<f32>();
frexp_3dd21e();
return out;
}