#include <metal_stdlib> | |
using namespace metal; | |
float3 subgroupMax_7e81ea() { | |
float3 arg_0 = float3(1.0f); | |
float3 res = simd_max(arg_0); | |
return res; | |
} | |
fragment void fragment_main(device packed_float3* tint_symbol [[buffer(0)]]) { | |
*(tint_symbol) = packed_float3(subgroupMax_7e81ea()); | |
return; | |
} | |
kernel void compute_main(device packed_float3* tint_symbol_1 [[buffer(0)]]) { | |
*(tint_symbol_1) = packed_float3(subgroupMax_7e81ea()); | |
return; | |
} | |