| struct strided_arr { |
| @size(16) |
| el : i32, |
| } |
| |
| type Arr = array<strided_arr, 5u>; |
| |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr, |
| } |
| |
| @group(0) @binding(0) var<uniform> x_6 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var count0 : i32; |
| var count1 : i32; |
| var i : i32; |
| let x_29 : i32 = x_6.x_GLF_uniform_int_values[2].el; |
| count0 = x_29; |
| let x_31 : i32 = x_6.x_GLF_uniform_int_values[2].el; |
| count1 = x_31; |
| let x_33 : i32 = x_6.x_GLF_uniform_int_values[2].el; |
| i = x_33; |
| loop { |
| let x_38 : i32 = i; |
| let x_40 : i32 = x_6.x_GLF_uniform_int_values[4].el; |
| if ((x_38 < x_40)) { |
| } else { |
| break; |
| } |
| let x_43 : i32 = i; |
| switch(x_43) { |
| case 0, 1: { |
| let x_47 : i32 = count0; |
| count0 = (x_47 + 1); |
| fallthrough; |
| } |
| case 2, 3: { |
| let x_49 : i32 = count1; |
| count1 = (x_49 + 1); |
| } |
| default: { |
| } |
| } |
| |
| continuing { |
| let x_51 : i32 = i; |
| i = (x_51 + 1); |
| } |
| } |
| let x_53 : i32 = count1; |
| let x_55 : i32 = x_6.x_GLF_uniform_int_values[0].el; |
| if ((x_53 == x_55)) { |
| let x_61 : i32 = x_6.x_GLF_uniform_int_values[3].el; |
| let x_64 : i32 = x_6.x_GLF_uniform_int_values[2].el; |
| let x_67 : i32 = x_6.x_GLF_uniform_int_values[2].el; |
| let x_70 : i32 = x_6.x_GLF_uniform_int_values[3].el; |
| x_GLF_color = vec4<f32>(f32(x_61), f32(x_64), f32(x_67), f32(x_70)); |
| } else { |
| let x_74 : i32 = x_6.x_GLF_uniform_int_values[2].el; |
| let x_75 : f32 = f32(x_74); |
| x_GLF_color = vec4<f32>(x_75, x_75, x_75, x_75); |
| } |
| let x_77 : i32 = count0; |
| let x_79 : i32 = x_6.x_GLF_uniform_int_values[1].el; |
| if ((x_77 != x_79)) { |
| let x_84 : i32 = x_6.x_GLF_uniform_int_values[2].el; |
| let x_85 : f32 = f32(x_84); |
| x_GLF_color = vec4<f32>(x_85, x_85, x_85, x_85); |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>, |
| } |
| |
| @stage(fragment) |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |