commit | 3edb481684b7e421d06c93509f3bf14feddb9c05 | [log] [tgz] |
---|---|---|
author | Phan Quang Minh <phanquangminh217@gmail.com> | Thu Jul 20 23:09:31 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jul 20 23:09:31 2023 +0000 |
tree | dc4e63a6c6e6e39a6869d870f33257eaeed0c117 | |
parent | db1e27959581e4b70504bbb85b27c60440b72d8c [diff] |
vulkan: Use separate release semaphores for external textures Chromium's ExternalVkImageBacking does not expect multiple different external textures to be sharing the same release semaphore. This causes freezes with https://webgpu.github.io/webgpu-samples/samples/videoUploading on Linux and other cases where multiple shared images are involved. Fix this by creating a separate semaphore for each external texture being released. Bug: chromium:1411745 Change-Id: Ic5ebe9e1e97340e7baedea5ea23c179aa26ea4e7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/141420 Commit-Queue: Kai Ninomiya <kainino@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Ben Clayton <bclayton@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.