commit | 3f11e1e7dff3c0a0a0ecc6d3ae23f9070f4c0aa8 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Dec 08 16:00:31 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Dec 08 16:00:31 2023 +0000 |
tree | ec567573d00df2ada8e687b124935e2f5711d95a | |
parent | 04a4c2a9ea9d9a569302c03dac1d7cb9c68fd445 [diff] |
[tint][ir] Serialize Swizzle instruction Change-Id: I24066ea619a3f0fb9c72e6b6046ae34dc81b9c5d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/164880 Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.