|author||Corentin Wallez <email@example.com>||Tue Jun 28 15:55:16 2022 +0000|
|committer||Dawn LUCI CQ <firstname.lastname@example.org>||Tue Jun 28 15:55:16 2022 +0000|
dawn::wire::client: ReserveTexture: remove defaulting of descriptor The usages in Chromium have been updated to pass a descriptor. Bug: dawn:1451 Change-Id: I1f08141759dc7b8e0e805aa8efc9a8db51162876 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94941 Reviewed-by: Austin Eng <email@example.com> Commit-Queue: Corentin Wallez <firstname.lastname@example.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.