Vulkan: Fix buffer barriers for readonly storage.

Some of the helper methods to compute buffer barriers didn't handle the
kReadOnlyStorage usage, which made barriers issued too small.

Issue was caught by running the GpuMemorySynchronizationTests with the
Vulkan barrier validation enabled.

Bug: dawn:635
Change-Id: Ice76edd21b2fa1c25cf9922418f65cfa7d802bdb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38100
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
1 file changed
tree: fe8990684c1c564a0495e3b0403ebfc7ce3d1a34
  1. .clang-format
  2. .gitattributes
  3. .gitignore
  4. .gn
  5. AUTHORS
  6. BUILD.gn
  7. CMakeLists.txt
  8. CONTRIBUTING.md
  9. DEPS
  10. LICENSE
  11. OWNERS
  12. PRESUBMIT.py
  13. README.chromium
  14. README.md
  15. build_overrides/
  16. codereview.settings
  17. dawn.json
  18. dawn_wire.json
  19. docs/
  20. examples/
  21. generator/
  22. infra/
  23. scripts/
  24. src/
  25. third_party/
  26. tools/
README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.