commit | 406d0a8c5303362d977054023751dc1cc614a92f | [log] [tgz] |
---|---|---|
author | Sonakshi Saxena <nexa@google.com> | Wed Mar 13 12:38:03 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Mar 13 12:38:03 2024 +0000 |
tree | 906cc8288a22186c322a135062dfd7d92cec1da2 | |
parent | 7889075baedb8eb65e00b32feec989663acc7edc [diff] |
Updated the build script and cfgs to use expected versions of Java and Gradle and upload the .aar to x20 Change-Id: I4def1da5ca152aeb034c60c36933f4027fe2ea0a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/177804 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Sonakshi Saxena <nexa@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.