commit | 40b4ece2118d63bf3b1e6fa1747df84e031316ca | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Apr 05 17:19:53 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Apr 05 17:19:53 2022 +0000 |
tree | cc3288b0a7da735d7da27e4fbc0fe1c88fdd3012 | |
parent | 3a279a84e770cac7a2960648e3779f35da3c2d07 [diff] |
Add more information on renderBundle<->pass attachment state mismatch Bug: dawn:563 Change-Id: I8f68f27bf0f4864018ec8c58eae6754671031db8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85761 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.