|  | // Copyright 2021 The Dawn Authors | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #include "src/dawn_node/binding/GPUComputePassEncoder.h" | 
|  |  | 
|  | #include "src/dawn_node/binding/Converter.h" | 
|  | #include "src/dawn_node/binding/GPUBindGroup.h" | 
|  | #include "src/dawn_node/binding/GPUBuffer.h" | 
|  | #include "src/dawn_node/binding/GPUComputePipeline.h" | 
|  | #include "src/dawn_node/binding/GPUQuerySet.h" | 
|  | #include "src/dawn_node/utils/Debug.h" | 
|  |  | 
|  | namespace wgpu { namespace binding { | 
|  |  | 
|  | //////////////////////////////////////////////////////////////////////////////// | 
|  | // wgpu::bindings::GPUComputePassEncoder | 
|  | //////////////////////////////////////////////////////////////////////////////// | 
|  | GPUComputePassEncoder::GPUComputePassEncoder(wgpu::ComputePassEncoder enc) | 
|  | : enc_(std::move(enc)) { | 
|  | } | 
|  |  | 
|  | void GPUComputePassEncoder::setPipeline( | 
|  | Napi::Env, | 
|  | interop::Interface<interop::GPUComputePipeline> pipeline) { | 
|  | enc_.SetPipeline(*pipeline.As<GPUComputePipeline>()); | 
|  | } | 
|  |  | 
|  | void GPUComputePassEncoder::dispatch(Napi::Env, | 
|  | interop::GPUSize32 x, | 
|  | interop::GPUSize32 y, | 
|  | interop::GPUSize32 z) { | 
|  | enc_.Dispatch(x, y, z); | 
|  | } | 
|  |  | 
|  | void GPUComputePassEncoder::dispatchIndirect( | 
|  | Napi::Env, | 
|  | interop::Interface<interop::GPUBuffer> indirectBuffer, | 
|  | interop::GPUSize64 indirectOffset) { | 
|  | enc_.DispatchIndirect(*indirectBuffer.As<GPUBuffer>(), indirectOffset); | 
|  | } | 
|  |  | 
|  | void GPUComputePassEncoder::beginPipelineStatisticsQuery( | 
|  | Napi::Env, | 
|  | interop::Interface<interop::GPUQuerySet> querySet, | 
|  | interop::GPUSize32 queryIndex) { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | void GPUComputePassEncoder::endPipelineStatisticsQuery(Napi::Env) { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | void GPUComputePassEncoder::writeTimestamp(Napi::Env env, | 
|  | interop::Interface<interop::GPUQuerySet> querySet, | 
|  | interop::GPUSize32 queryIndex) { | 
|  | Converter conv(env); | 
|  |  | 
|  | wgpu::QuerySet q{}; | 
|  | if (!conv(q, querySet)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | enc_.WriteTimestamp(q, queryIndex); | 
|  | } | 
|  |  | 
|  | void GPUComputePassEncoder::endPass(Napi::Env) { | 
|  | enc_.EndPass(); | 
|  | } | 
|  |  | 
|  | void GPUComputePassEncoder::setBindGroup( | 
|  | Napi::Env env, | 
|  | interop::GPUIndex32 index, | 
|  | interop::Interface<interop::GPUBindGroup> bindGroup, | 
|  | std::vector<interop::GPUBufferDynamicOffset> dynamicOffsets) { | 
|  | Converter conv(env); | 
|  |  | 
|  | wgpu::BindGroup bg{}; | 
|  | uint32_t* offsets = nullptr; | 
|  | uint32_t num_offsets = 0; | 
|  | if (!conv(bg, bindGroup) || !conv(offsets, num_offsets, dynamicOffsets)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | enc_.SetBindGroup(index, bg, num_offsets, offsets); | 
|  | } | 
|  |  | 
|  | void GPUComputePassEncoder::setBindGroup(Napi::Env env, | 
|  | interop::GPUIndex32 index, | 
|  | interop::Interface<interop::GPUBindGroup> bindGroup, | 
|  | interop::Uint32Array dynamicOffsetsData, | 
|  | interop::GPUSize64 dynamicOffsetsDataStart, | 
|  | interop::GPUSize32 dynamicOffsetsDataLength) { | 
|  | Converter conv(env); | 
|  |  | 
|  | wgpu::BindGroup bg{}; | 
|  | if (!conv(bg, bindGroup)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | enc_.SetBindGroup(index, bg, dynamicOffsetsDataLength, | 
|  | dynamicOffsetsData.Data() + dynamicOffsetsDataStart); | 
|  | } | 
|  |  | 
|  | void GPUComputePassEncoder::pushDebugGroup(Napi::Env, std::string groupLabel) { | 
|  | enc_.PushDebugGroup(groupLabel.c_str()); | 
|  | } | 
|  |  | 
|  | void GPUComputePassEncoder::popDebugGroup(Napi::Env) { | 
|  | enc_.PopDebugGroup(); | 
|  | } | 
|  |  | 
|  | void GPUComputePassEncoder::insertDebugMarker(Napi::Env, std::string markerLabel) { | 
|  | enc_.InsertDebugMarker(markerLabel.c_str()); | 
|  | } | 
|  |  | 
|  | std::optional<std::string> GPUComputePassEncoder::getLabel(Napi::Env) { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | void GPUComputePassEncoder::setLabel(Napi::Env, std::optional<std::string> value) { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | }}  // namespace wgpu::binding |