commit | 40d470c7339335d4bea4cbfcc8a7edf920ba5c06 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Tue Aug 20 15:18:09 2024 +0000 |
committer | Antonio Maiorano <amaiorano@google.com> | Tue Aug 20 15:18:09 2024 +0000 |
tree | c49ef615f51f1df16ec732e63cbc6abccaad0c51 | |
parent | 11ee7362bffdb9df74b7d89e2e32f51caeb49fa1 [diff] |
infra/gn: remove Mac-10.15 and add 12 and 13 Fixes ANGLE roll failing on mac-rel beacuse it checks that macOS SDK is at least 12. Dropping testing on Mac-10.15 as it's no longer required for Chromium builds: https://chromium-review.googlesource.com/c/chromium/src/+/5734296 Also adding Mac-12 and Mac-13, as we do for CMake, to make sure we have enough machines in the pool for gn builds. Change-Id: Ib797cf5ef154e32dda30155c45602929cded4fdb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/203234 Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.