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dawn
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dawn
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41110ff2dbe5222641447a199acfedb1ff496746
/
.
/
test
/
tint
/
expressions
/
binary
/
mul
/
vec3-mat3x3
/
f32.wgsl.expected.glsl
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#version 310 es
precision mediump
float
;
layout
(
binding
=
0
,
std140
)
uniform S_ubo
{
mat3 matrix
;
vec3 vector
;
uint
pad
;
}
data
;
void
tint_symbol
()
{
vec3 x
=
(
data
.
vector
*
data
.
matrix
);
}
void
main
()
{
tint_symbol
();
return
;
}