blob: 0f3c5c6933af6f3149f5451b81683e80a4803f2a [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
float3 dpdxFine_f92fb6() {
float3 res = dfdx(float3(1.0f));
return res;
}
fragment void fragment_main(device packed_float3* tint_symbol [[buffer(0)]]) {
*(tint_symbol) = packed_float3(dpdxFine_f92fb6());
return;
}