blob: 2c07924fe9b597febc700002c0437ebcf361ca26 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void max_0c0aae() {
uint res = max(1u, 1u);
}
vertex tint_symbol vertex_main() {
max_0c0aae();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
max_0c0aae();
return;
}
kernel void compute_main() {
max_0c0aae();
return;
}