| commit | a840af90c07ec22ceffddc0a237686560fdcdfdc | [log] [tgz] |
|---|---|---|
| author | Gregg Tavares <gman@chromium.org> | Thu Oct 16 18:16:15 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 16 18:16:15 2025 -0700 |
| tree | 56856d9595f8d748ddec4b0c5f1a278ae7e39524 | |
| parent | e58eb2aed2934ddf642a45232022c745da2d54bc [diff] |
Add copyBufferToBuffer encoder command Bug: 413053623 Change-Id: I6a6a696485f0fe1d20ec0b67072ce9e4a6f54e06 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/266274 Reviewed-by: Loko Kung <lokokung@google.com> Auto-Submit: Gregg Tavares <gman@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.